• Open Source Days 2014

    28–30 March 2014 Bielsko-Biała

About DWO


DWO '14 DWO '14

The Open Source Days

- March 2014, Bielsko-Biała

Idea

Open Source movement is fueled by and fosters innovation, creativity and knowledge sharing. It is not limited to app source code generation and distribution. Open Source impacts ecology, hardware, access to knowledge and education.

Community

Great ideas do not change the world by themselves. It is the people who get engaged and stand for a cause that do so! You also are free to change the world around us! Join the Open Source community.

Workshops

There are people in Open Source community who possess and are eager to share a wide range of practical skills. On the other hand, there are those who want to learn. Workshops offer an excellent opportunity for both to meet and interact.

Speakers

Benefit from the knowledge of some great people

Agenda

Registration

Opening

Dominik Kozaczko

An Introduction to the World of Free & Open Source

Kamil Gałuszka

So You Wanna Be a Hacker?

Michał Czyż

Can Human Minds be Programmed?

Dariusz Wylon

Break

SCRUM - How to flow with change and get things done

Kate Terlecka

A discussion panel: "Careers in IT"

See you tomorrow!

Dominik Kozaczko

afterparty

Słodownia

Breakfast

Opening

Dariusz Wylon

User Experience Design

Mikołaj Pastuszko

Break

Offline web application - how to “use it” without internet access.

Rafał Jagoda

Angular.js

Anna Warzecha

Playfully simple programming

Agnieszka Pawlicka

Lunch Break

Don't connect to the 'net, *be* the net! Why are you no ISP yet?

Aaron Kaplan

Break

Ansible: the f-word in devops is now "fun"

Grzegorz Nosek

Infracoding. JBoss - Fuse Fabric + Docker

Henryk Konsek

Throw away FTP - an intro to Continuous Delivery

Mateusz Juściński

Break

Jolla and SailfishOS - an introduction for both power and ordinary users

Carsten Munk

Firefox OS - what is it all about?

Bartosz Piec

Break

Lightning Talks

See you tomorrow!

Dariusz Wylon

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Słodownia

Breakfast

Opening

Eunika Tabak

How to create games in a sensible way - early idea validation methods.

Karol Ryt

Virtual Reality - a training tool for officers and volunteers in humanitarian aid organizations.

Andreas Papp

Open Source on Windows Azure

Katarzyna Pawlonka

Break

Topic maps - a higher level of knowledge organization

Stanisław Klekot

The sleep of reason produces … backups.

Grzegorz Nosek

Functional programming - a pure approach vs. reality.

Michał Wyrobek

Lunch Break

Mysql Workbench - how to handle MySQL with ease.

Marcin Szałowicz

C# - why do I like it? What does it have to do with Open Source?

Arkadiusz Benedykt

Bitcoin Enterprise Edition - Open Source with multibillion capitalization

Tomasz Młoduchowski

Break

The Dark Matter Programmer's Guide to the Open Source Galaxy

Halil Karaca

Scrum vs. open source - kunagi.org as an open alternative to commercial project management systems

Jakub Duda

See you next year!

Dariusz Wylon

Workshops

  • L412 at floor 4th

    Azure 101. Pierwsze kroki w chmurze - projekt na Azurze!

    Ryszard Dałkowski

    Ryszard dalkowski

    Azure 101. Pierwsze kroki w chmurze - projekt na Azurze!

    Krótki przegląd dostępnych usług i technologii w chmurze Microsoft Azure. Scenariusze użycia usług (Web Sites, VM, Storage, Mobile, CDN i inne).

    Do czego może się przydać kreator – czyli CMS w 5 klikach. Co to jest blob w praktyce. Kilka drobiazgów na które warto zwrócić uwagę przy uruchamianiu projektu (a mogą mieć wpływ na koszty i wydajność). I wiele innych o których prowadzący może nie mieć pojęcia.

  • computer hall at floor 4th

    Join the Open Source movement.

    Kamil Gałuszka

    Kamil galuszka

    Join the Open Source movement.

    The workshop should help the participants to find out about the tools used by the Open Source community. Those who complete the workshop should have the knowledge and skills with which to support projects with improvements, new software features or make other valuable contributions, such as translations, tests, etc.

    The BYOL (bring your own laptop) workshop imposes no limitations regarding the device operating system.

    The workshop will be run with mentors who will support you with their expertise.

  • hallway at floor 4th

    But parsers are really hard! Are they indeed?

    Stanisław Klekot

    Stanislaw klekot

    But parsers are really hard! Are they indeed?

    I will talk about compilers and show how to use Python to program your own interpreter for a programming language of your choice.

  • computer hall at floor 4th

    Set the penguin free - a Lego Mindstorms programming workshop.

    Marcin Pawlicki

    Marcin pawlicki

    Agnieszka Pawlicka

    Agnieszka pawlicka

    Set the penguin free - a Lego Mindstorms programming workshop.

    Are you a fan of Open Source software? Have you always wanted to set the penguin free? You may as well what to make it walk, flap its wings, sing or even dance.

    Join us at the workshop to build and programme your own Robo-penguin! Come and unleash your imagination!

  • hallway at floor 4th

    21st Century Web Applications

    Wojtek Ryrych

    Wojtek ryrych

    Tomasz Bąk

    Tomasz bak

    21st Century Web Applications

    Making references to a specific app, we will present Ember.js - a modern MVVC Javascript framework meant for “crafting ambitious applications".

    With a massive community support, Ember.js has become what back-end developers have found in Ruby on Rails or Django. Based on conventions known in Rails, Ember.js is a solid technology with which to get things done well. Find out more about it!

  • computer hall at floor 4th

    OpenStreetMap - put your neighbourhood on the map.

    Paweł Marynowski

    Pawel marynowski

    OpenStreetMap - put your neighbourhood on the map.

    OpenStreetMap is a global project which aims to deliver a freely available map of the world. All the data published in the project are made available through open licenses and can thus be further used, for example, in GPS solutions, publically available maps and the like.

    The workshop will enable you to become familiar with the philosophy behind the project as well as its theoretical foundations. You will also take part in a short OpenStreetMap editing course - we will use the JOSM app for editing. The workshop is meant for beginners, who will surely find out how to report and/or correct mistakes identified on the map as well as how to add information to enrich the map.

  • hallway at floor 4th

    The problems faced by first-world people - how to set up a continuous delivery environment.

    Mateusz Juściński

    Mateusz juscinski

    The problems faced by first-world people - how to set up a continuous delivery environment.

    You might have used tests and continuous integration on your projects - it still does not mean you are the winner. Take another step and automate or improve the process of code deployment and thus become the real winner!

    I would like to share my experience with setting up CD environments. I will start with some necessary basics, then I will move on to application architecture and - to the extent the time allows - I will also talk about some tools which may come in handy.

    We will not be feeding commands into the console, but rather present problems and discuss solutions to them.

  • computer hall at floor 4th

    Virtual Reality Simulations for Effective & Safe Humanitarian Aid Delivery (Unity 3D + Oculus Rift)

    Andreas Papp

    Andreas papp

    Virtual Reality Simulations for Effective & Safe Humanitarian Aid Delivery (Unity 3D + Oculus Rift)

    Context

    VR technologies can be deployed to train the officers and volunteers of humanitarian aid organizations who deliver their service in the areas of the world badly affected by natural disasters and/or armed conflicts.

    A good example of such operations may be the missions organized by the Polish Humanitarian Action (PAH) in South Sudan, Palestine and Somalia, where the organization implements projects focused on food and water delivery, education and farming. The workshop will be co-facilitated by Arkadiusz Kwaśny, CEO at Selleo and VR-specialist, and Andreas Papp from MSF / Doctors Without Borders - a large international humanitarian aid organization which reaches around ten million patients each year in over sixty counties all over the world. Andreas has coordinated missions on project and country level in Iraq, Lebanon, Somalia, Sudan and South Sudan and will share his experience with you.

    Problem

    Humanitarian aid missions are very often conducted in areas which differ significantly in terms of context, culture and geographic environment compared to the countries from which humanitarian & development aid workers come from. On top of that, the risks involved are compounded by the fact that the areas are often affected by armed conflicts.

    The workshop is meant to familiarise IT professionals and Open Source enthusiasts with the specific context of humanitarian aid delivery, as an area where such technologies as VR simulations can be deployed to ensure safer and more effective emergency aid provision; the modern technologies can namely be used to train officers and volunteers so that they are well prepared to deliver aid in the areas affected. The greatest advantage of VR technologies is that they enable us to immerse trainees in very natural yet fully controlled environments without exposing the people to the risks involved in - and without bearing the costs associated with - real life situations. MSF is happy to welcome you and your expertise in order to support their mission - be part of it!

  • hallway at floor 4th

    The missing link of Agile - improve people first, systems next

    Paweł Badeński

    Pawel badenski

    The missing link of Agile - improve people first, systems next

    We have TDD, BDD, CI, CD, cloud, and REST - it was supposed to be all great, ended up being "as usual". We forgot about "your code is not clean", "people on the team think you’re really arrogant", "I don't want to work here".

    In this presentation I will talk about:

    => how to effectively give suggestions to others

    => the challenges you come across when giving feedback

    => patterns, useful for receiving feedback effectively

    => and many other concepts, which make it easier to use feedback on your team

  • computer hall at floor 4th

    Interaction design.

    Mikołaj Pastuszko

    Mikolaj pastuszko

    Interaction design.

    Every penguin can draw an interface. Yet not every lemming can use such an interface.

    Designing clean, intuitive and user-friendly interfaces may seem an easy task. However, even good designers disappoint and are disappointed by the users of the applications created. Still it is the user for whom we design interfaces.

    During the workshop you will learn to:

    => Build a user interface prototype

    => Assess the interface using the heuristic evaluation method

    => Test the interface with users

    We will use paper prototyping. You will not need any devices.

  • hallway at floor 4th

    Firefox OS for developers.

    Bartosz Piec

    Bartosz piec

    Firefox OS for developers.

    The workshop will focus on the presentation of the technological foundations of Firefox OS as well as an introduction to programming for the system.

    We will review some available tools and port an existing website into an app for Firefox OS. I will also present how to build an application based on Mozilla’s APIs.

    The workshop participants will also have an opportunity to play with some of the mobile devices that run on Firefox OS.

  • computer hall at floor 4th

    Creating games with Unity 3D for beginners.

    Arkadiusz Kwaśny

    Arkadiusz kwasny

    Sebastian Ewak

    Sebastian ewak

    Creating games with Unity 3D for beginners.

    The workshop participants will explore some Unity 3D tools and create very simple games based on the mechanics presented during the workshop.

    We will focus on ready-made tools, most of which do not require any programming skills.

    There is a chance we will be able to demo some virtual reality based on Unity 3D and Oculus Rift.

Venue

The conference will take place at the university

Akademia Techniczno-Humanistyczna in Bielsko-Biała

Bielsko-Biała, ul. Willowa 2 - Building L (Lecture hall L128)

Directions / Access

On foot

Bus 10 or 57 - destination bus stop: Bystrzańska/Willowa; Bus 12, 24 or 24BIS - destination bus stop: Szeroka/Bystrzańska
Detailed Bus / MZK Map

By car

There are car parks which can be accessed from the streets: Czołgistów and Willowa; There is also a car park at the univeristy campus. It can be accessed exclusively from the Willowa street. (Parking fee: 3 zł)

Map

The map below shows some important locations: the conference venue, bus stops and links to schedules, hotels, hostels and restaurants

Sponsors & Partners

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Media

Contact

Should you have any queries, please do not hesitate to contact us using the channels below.

+48 661 120 232

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The Open Source Days ‘14 Team

The people who help organize the Open Source Days ‘14 event.

Organizers